Meshox · Decimator benchmark
M
MESHOX
Decimator benchmark
Studio
Two decimators, one mesh The site has two: mesh-decimate.js (JS edge collapse, Prepare Mesh and the proxy) and meshoptimizer (WASM, the Rig's triangle budget and the automatic light mesh). Drop a character, pick a triangle count, and both run on the same input. Keep the one that wins on your meshes.
{{ fileNote }} Target
{{ r.name }}{{ r.badge }}
{{ x.k }}{{ x.v }}
{{ r.err }}
Surface error: mean and worst distance from 4,000 points of the original to the reduced surface, as a share of the mesh height. Open edges: edges with one triangle, after welding by position; more than before means the reduction opened cracks.